local txd = engineLoadTXD("screen/screen.txd") local loaded = 0 local models = { {filename = "screen", id = "3944"}, {filename = "screen_curved", id = "3942"}, } for i=1,#models do local v = models[i] engineImportTXD(txd,v.id) local dff = engineLoadDFF("screen/models/"..v.filename..".dff") local dff_success = engineReplaceModel(dff,v.id) local col = engineLoadCOL("screen/models/"..v.filename..".col") local col_success = engineReplaceCOL(col,v.id) if dff_success and col_success then loaded = loaded + 1 end end