local teamsTable function handlePlayer (teams,gamemodeName) --If its an array, convert it if teams[1] then teamsTable = {} for i,team in ipairs(teams) do teamsTable[team] = {} end else teamsTable = teams end bindKey ( ".", "down", "changeteam", "" ) return drawMenu ( teamsTable, gamemodeName, true ) end addEvent ( "rpc_handlePlayer", true ) addEventHandler ( "rpc_handlePlayer", root, handlePlayer ) addCommandHandler ( "changeteam", function() drawMenu(teamsTable) end )