local settings = {} function getSetting(name) return settings[name] or false end addEvent('receiveKillMessagesSettings', true) addEventHandler('receiveKillMessagesSettings', localPlayer, function(received) for k, v in pairs(received) do -- replace only received settings. settings[k] = tonumber(v) end end) addEventHandler('onClientResourceStart', resourceRoot, function() triggerServerEvent('requestKillMessagesSettings', localPlayer) end)